WARIO WARE: TOUCHED / Nintendo / DS
The story of Wario Ware begins with one brilliant, inventive game and ends with a series of hasty follow-ups developed for quick cash purposes. This, of course, is one of the latter.
As you might expect given the name, this one is stylus-driven, with most micro-games requiring you to either tap or drag. The "touch" games tend to be too simple ("tap right here a couple times!"), while the ones that involve dragging are kinda finicky and fickle, enough so to be frequently annoying. It also has a few micro-games that require blowing and whispering into the mic, which one may not be inclined to do if playing in public.
The game also seems a bit too self-conscious and forced with its "wackiness" now. Each set of games begins with a story sequence that, in most cases, just takes far too damn long and isn't really funny.
There's some entertainment to be had here, I suppose, but it really just made me want to play the original Wario Ware.
* Gameplay Video