You'll see it compared to Zelda 2 a lot, but really Chester Field is closer to a Faxanadu or a Battle of Olympus in style and gameplay. You side-scroll through field and dungeon in a non-linear manner, stabbing away at various monsters, picking up money that you can spend for better weapons and items at an occasional shop.

The only real fault the game has is being primitive and aging poorly - for 1987 this must have actually been a pretty engaging adventure. The play control is decent enough, better than a lot of NES titles of this nature, as is the level design. That said it's still a bit frustratingly clunky, but you get the feeling that's more due to programming limitations of the time rather than the designers doing a sloppy job. Has some catchy and boppy tunes and looks decent, if very basic.
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