As with the first Elvira game, this won't be a full-length review as we've covered the PC port already, and this version just sports slightly better graphics and music. For a quick summary, however: this game is better than the prequel, but only just. The aggravating timing-based combat is replaced here by a more traditional RPG approach where equipment and level is more important, which works out better on the whole. However, it still has the irritating "trial and error" elements and completely random deaths out of nowhere, and you can use items incorrectly or just miss stuff that will prevent you from finishing the game, but the game gives you no indication and lets you proceed on for potentially hours without realizing it. It was a step in the right direction for Horrorsoft, but not quite a big enough one.

Videos :

* Gameplay Video


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