Apple Cider Spider is initially adorable, but the gameplay very quickly begins to grate.

You're some little spider trying to climb to the top of an apple cider factory for some reason. For a simple 1982 game I liked the level of background detail, you see the mill in operation gradually filling jars of apple cider as the apples roll off the line and get pulped, etc. The trouble is the pixel-perfect jumping the game requires over bigger gaps. Even if it looks like you clearly landed safely on the other side of a ledge, you die anyway if you didn't wait until the last possible nanosecond to jump off the previous ledge.

Overall it's basically Atari 2600-caliber platforming, it brought to mind games like Pitfall and Frankenstein's Monster. Which isn't bad for the humble Apple II in the early 1980s, but it's kind of hard to take now.
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